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CL:Factory's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #2 | 4.478 | 4.750 |
Enjoyment | #30 | 3.182 | 3.375 |
Overall | #31 | 3.506 | 3.719 |
Use of the Limitation | #53 | 3.300 | 3.500 |
Presentation | #54 | 3.064 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Developed by: Daniel Johannsson, Manfred Larsen & Jonas Esser. Music By: Kasper Esser
Software used
Unity 2020.1.11f1
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Comments
Wow! So much work in this game :o Music is really dynamic! Thumb up for the musician! 馃憤
The game is neat. Good job! Maybe, it would be interesting to know the cost of each item. Reducing the time of each level or adding a skip/speed button would be great as well :)
Thank you for the feedback. We have just made an update, and we have looked into the problems you mentioned.
Really neat concept, though I would have liked to know how much each item cost and perhaps had a button to skip to the end of the level if I've made all the candy with time to spare. Really great game so far though, excited to see how you'll expand it!
Thanks. We really enjoyed making it, and have just made an update improving the things you mentioned
THIS IS SO MUCH FUN!!! totally one of my favourites of this jam! <3
btw i salute you my fellow last stable unity version users o7
Fun little game. Maybe a way to know how much stuff cost?
Thank you for the feedback. We will add that, along with some other HUD updates
As for how to fix the screen being cut away, when you are making a build there is option(In player settings) to limit displayed resolutions to just some aspects.(For sandalone) Not limiting aspects was causing similar effect im my games,As for openGL you jsut up same resolution you want it to have in Embeded window.I solved this problem by using lower resolution than my actual resolution - jsut same aspect.
For example im using 1360:768 which is same aspect as 1920:1080 that i work on.
If embeded window has smaller size than your chosen resolution it cuts off.
but i think there is something more than that, your canvas is set up wrong.
Thank you for the help. We'll use it and try to fix the canvas
The game worked really well, I'm impressed you made such a complex game in the short amount of time.
I liked your game as well. Watching numbers go up is more fun than it sounds :D
I find the game as a possibility for something really funny. Basic pipe-line cooking design with cupcakes and cookies, yet, the HUD has a lot of work left to be done. Hard to understand the goal of the game or the use for the coins. Although, the I really enjoyed the arts insede the game!
Thank you so much Ra煤l. We were pressed for time during the jam, so we had very little time to make hud, bugfixing and tutorial. We will post updates throughout the week, that will hopefully fix the worst problems.
If you are still interested, we have had time to fix the major issues, and the game should be much more enjoyable now