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pod11

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A member registered Oct 26, 2020 · View creator page →

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it was my first game jam.

I think i sort-of figured it out. fixed joints are intnded to be a springs. i should have used different type of joint to get stiff effect.

visuals are the best part of it, soud is good too.

Why would anyone sane avoide chocolate?!

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As for how to fix the screen being cut away, when you are making a build there is option(In player settings) to limit displayed resolutions to just some aspects.(For sandalone) Not limiting aspects was causing similar effect im my games,As for openGL you jsut up same resolution you want it to have in Embeded window.I solved this problem by using lower resolution than my actual resolution - jsut same aspect.

For example im using 1360:768 which is same aspect as 1920:1080 that i work on.

If embeded window has smaller size than your chosen resolution it cuts off.

 but i think there is something more than that, your canvas is set up wrong.

https://itch.io/jam/mini-jam-66-sweets/rate/806802

Rate my game please.

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I was REally lockd off from starting to make games by my inability to create any graphics.Mostly mentally.

Recently(month ago) i jsut sarted drawing whatever in Gimp and using it in my game.But i was stil shy.

This jam made me REAly draw alot, and im getting better with it. now i feel i can jsut draw sprites for myself wheever i need, al lthanks to this gameJam.

Im so happy i joined it.I did not think i can do so much in such short period.

It literaly opened the world for me , thats how it feels.( im not a coder, i self tought myself) and i was shy form doing independent stuff.

My tip is to Not create perfect art.Just use whatever crappy one you can do, and keep doing it - progressively getting better.

Practice, practice,practice such a cliche.

I feel i should be giving extra starts jsut for following limitations.So many games don't.

Hey guys using that i have so  many experienced developers around ; could somoene help me out with a tip on my next project?

im doing physics based game in Unity.

Sample:

https://pod11.itch.io/vandalize

All elements visible in sampe are made out of FIXED joints, as you see they spring and wobble alot, and i can't find a way to make those joints more stiff - how to do it?

I tried dampingsetting  in joint and removing bounciness in material, but it dd not fix the problem.

It wasn't obvious i should firther click on card to get candy, after getting near it first time and nothing happening i assumed its not the source of candy.

Perhaps visual indicator that these are players points of interest?

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Juggling bears is the best, actualy fun and cool mechanic, adding other minigames is taking away from entire programi think.Unless you'd connect them with some reward system.

Wow, its really good, most fun, and complete i have rated so far.It just has more than 2 buttons .

33 strikes!

Timing was tricky to choose. one one hand it is too long for you , but this game would be geared towars a child that.t probably not going to care about actualy cathing anything, rather moving sliders and hand. so i decided to make it long , seems i overdid it.

Interesting movement mechanic

that music.. was too mootone, othet than that game was enjoyable 

Clicked for a title, not even tried it: Would be even better as " Donut seduce"

When pressing " enter to exit" while playing in browser on pc there is an error.  Game has interesting concept, and nice, enjoyable graphics.

Interesing concept, and very fun to play.

Very interesting mechanic, that makes simple game fun to play

quite nice those candies are mesmerizing, good visuals.. just... every option is a button ^ ^ thats alot more than 2

You could have just made it start on timer. i used that mechanic in my game  to get around " no button"

Im curious for feedback :

https://itch.io/jam/mini-jam-66-sweets/rate/806802

There is alot of buttons used here.

I dont know how to do anything here

pow pow popow ;P i have sound

"start button" at beginning, left mouse button, and right mouse button, so its 3 buttons

mouseclick at start is also a button so its 3

if its not specified it might aswell be sweet kisses.

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How does scoring admissions work?

are participants somehow scoring those? 

will participants be able to see admissions of others?

are admissions reviewed by admins  with a videos of review?

how does it work?