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A jam submission

ColorblindView game page

My first game jam submitted to Mini Jam #62!
Submitted by Golopogus
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Colorblind's itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#183.8573.857
Concept#253.8573.857
Overall#443.3933.393
Presentation#543.2863.286
Enjoyment#902.5712.571

Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
Jon Dare - Music, Billy Dolan - Programming/Art

Software used
Godot

Cookies eaten
3

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Comments

Submitted

Great ideea with a lot of potential and really good art overall. My BIGGEST gripe is the fact that you can't use WASD to move and you have to press space to change color. Because of this every time i jump I also press space out of instinct and please implement WASD it's so uncomfortable to hold my right hand in this position. Maybe click instead of space would fix this because i can hold my left hand on the keys. Also maybe use a different key for swapping to each color(j for purple,k for green and l for blue for example) but this would just be my personal preference .

Submitted(+2)

I agree, good platformer with good use of the theme.

I have a minor issue with the wall jumps, but I suppose that’s down to personal preference: I’m used to pointing my arrow keys against the wall to hold on, then pressing the jump button to push away from it. I’ve probably picked that habit up in Super Meat Boy… Here, though, you stick to the walls automatically and have to point in the direction you want to jump towards. This makes it somewhat unintuitive to do the wall jumps.

Aside from that, quite fun.

Developer(+2)

That’s a good point. First game with wall jumps so I appreciate the feedback on that.

Submitted(+1)

Nice little plaformer. I've seen a few with this conception in this Jam. I like the wall jump aspect but overall it was quite difficult to get the timing down. A simple HUD showing the colour sequence (previous colour/next colour) would be good.

nice game though. Well done.

Developer(+2)

Thanks! I appreciate the feedback. I agree, the HUD would be simple enough and help visualize the sequence.