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A jam submission

Your Fortress is in Another CastleView game page

Submitted by ScalphaMission — 4 minutes, 41 seconds before the deadline
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Your Fortress is in Another Castle's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#14.1004.100
Enjoyment#33.5003.500
Presentation#53.8003.800
Overall#73.4253.425
Use of the Limitation#182.3002.300

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Unity, Blender, Aesprite

Cookies eaten
0

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Comments

Submitted (2 edits) (+1)

Amazing scope and depth for a 72 hour game. I thought the game would end at the end of the first level (I was very wrong). Nice nod at Blaster Master, although in this case everybody stays inside the fortress. Liked the little touch in the upgrade screen where the soldiers must all go inside the castle before continuing on to the next level.

There should be in-game text explaining the controls at first, not just in the itch.io page as some people may miss that. Same for the story: The starting cutscene was confusing to me as I thought they were rival kingdoms (some hearts would have cleared everything up!) and they gave chase in a different direction to that of the dragon.

The “fortress mode” text overlaps itself if done repeatedly, so you should clear it. I wish that the upgrades were explained (or given a name at least), and that the upgrade buttons were bigger or we didn’t need to click the small circles. I was able to jump infinitely on the later stages, and I’m not sure that was intended (this circles back to upgrade descriptions).

While this is a good game, the jam restriction is not really there, since you control a single castle (you could say the soldiers are doing the work, but that’s like saying you’re controlling muscles or cells, haha). I read what you said about the griffon and other upgrades, but they are basically automatic.

Despite this, this was one of the most solid and elaborate games I’ve played this jam, great job.

Developer

There is an outstanding bug with one trigger not being in the right layer on level 4 that causes you to jump infinitely.

Otherwise, if you put three points into mobility, the wheel icon, you get a helicopter rotor on the castle and can freely fly, and that was intended.

Developer(+1)

Also, hearts? I should have made that other castle completely pink instead of white with pink trim, I guess.

Submitted

No, I meant hearts particles when the people are together in the bridge, like when Mario reaches Pauline in the original Donkey Kong…

Submitted

Stunning amount of content in there for a weekend jam game! The concept is really fun and the presentation is amusing. Only problems are a general lack of sound effects and a few bugs. For instance, I've done the brown dragon battle twice now (usually killing it instantly with my ridiculous arsenal) and the game seems to just get stuck there. Nothing happens, and when I go right it doesn't seem to proceed or go to an ending or anything. I'm also a little unclear on what gives you upgrade orbs besides grabbing the ones lying around. Still, very cool overall.

Also you have good taste in video game covers, I've been listening to that particular one on Spotify for years.

Developer(+1)

Yes, the ending wasn't there until an update i made just now actually.

Also, you get one point per level cleared and one point per pickup.

Developer(+1)

If anyone encountered a Unity Script error on the title screen and couldn't even make it to the main game, I've made an update to fix this and I ask that you give it another shot.

Also anyone who is running into performance issues, I am going to upload a windows build as well.

Also also, please try to at least make it past the first level, there is so much content in this game.

Submitted

Cool concept, and very beautiful art! Though I'm not sure if the limitation is valid here? It's not multiple entities more than it's one entity that changes modes.  Also the enemies get stuck inside the fortress and I couldn't kill them after that.

Developer(+1)

You must have not made it very far. If you unlock some of the upgrades you get archers, a gryphon rider to follow you around, a living bomb.

Submitted

I didn't, unfortunately. My laptop sucks and hates 3D anything, and gets an upset stomach with Unity anything. But I didn't put that on you when I considered my rating.

Submitted

What an incredible concept!