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Castle Invaders's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #2 | 4.091 | 4.091 |
Concept | #5 | 3.636 | 3.636 |
Overall | #8 | 3.341 | 3.341 |
Enjoyment | #10 | 2.727 | 2.727 |
Presentation | #15 | 2.909 | 2.909 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Johnathan Peres - johnperes.itch.io
Software used
Unity, Aseprite
Cookies eaten
Just my browser's one :)
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Comments
This is a cute game! I like the idea, it's fun to have a tail of knights behind me. They all die so quickly that I end up having only one left at the end haha. I almost wish they wouldn't die unless I was controlling them, which would give me an opportunity to try out all their moves. Or maybe that does happen, but I died so quick that I didn't notice! Would be nice perhaps to have more visual indication of the special move available to me? I ended up not really using the special moves, though I really wanted to, as much as I expected to. Great concept though! Thank you!
Thanks for playing and for the feedback! I planned a lot of things that I could not finish in time because of the jam.
Yep, jams always end up making me drop a ton of stuff from my scope haha
Pretty fun to play and really original! If you work on this game further I'd advise you to consolidate the five knights into only three, so it's easier to remember which one does what and maybe fine-tune their gameplay a bit. Mostly I ended up playing as the green knight, dodging every obstacle and not caring much about what happened to the others.
Thanks for playing and for the feedback. Yes, I think 3 would be a better number!
I agree with Alex Flowers. There's a bit too much controls to remember.
Thanks for playing, Yes I think 5 was too much for a game jam game
I agree with Alex Flowers. There's a bit too much controls to remember.
I could play that all day! Got to 202.10. Red Knight for life!
Thanks for playing! The red was my favorite too :)
Interesting concept! I personally had a lot of trouble with choosing which character to change to, even after understanding the rules. It feels a bit too much to remember, but maybe that's just me? Great use of the limitation, though.
Yes, I agree with you, thanks for the feedback and for playing my game!