The strategy of which unit to use made me think, I found it pretty tough to make the right decisions. It was difficult to visually parse the effectiveness of grass and cacti.
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Desert Expanse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #34 | 2.769 | 2.769 |
Use of the Limitation | #34 | 2.923 | 2.923 |
Overall | #45 | 2.477 | 2.477 |
Audio | #47 | 2.308 | 2.308 |
Presentation | #52 | 2.308 | 2.308 |
Art | #56 | 2.077 | 2.077 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
4 - Design -Sawyer Martin, PlayTest, Jim Martin, Layla Martin, Cheryl Martin
Software used
Unity, Blender, Corel Paint, Bosca Ceol, ChipTone
Cookies eaten
2 (oreos)
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