Thank you all for voting on my game. Next jam I hope to have more time. I really appreciate the feedback I got. Hopefully you try the Android version available now, too.
Play game
Boom!Tube's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #12 | 3.220 | 3.300 |
Gameplay | #13 | 3.318 | 3.400 |
Overall | #20 | 3.025 | 3.100 |
Presentation | #22 | 2.928 | 3.000 |
Art | #26 | 2.635 | 2.700 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Mark de Haan
Software used
Unity3D
Cookies eaten
About 7 or 8, some pie, spaghetti, chips etc. Two birthday parties during the time of the jam, so....
Comments
I feel the click boxes should be a little larger on the boxes. Also the random nature of the levels makes it feel like I have little control. I liked the music and the artwork and the overall idea.
In the Android version I have just released, I will add levels and puzzles. This jam was about destruction and basically I didn't have much time for it (My eldest daughter had two birthday's last weekend, a house full of people, between moments I coded some, after I came up with the idea on Friday (most I wrote on Sunday :D) Thanks for your suggestions, I really appreciate them. I did increase the colliders on the boxes already, but I guess they could be a bit bigger still...I just want the tension to be there, so people shouldn't be expecting to hit 100% on the boxes :D
Finished the game with 2425 score, loved the little "You Win" voice. Does feel almost random how the player flys though, it was exciting to get him up super high and see him falling in what I was pretty sure was the centre, though without any points of reference I had no idea.
At first, I thought it was impossible land on the platform, but apparently it isn't impossible. :)))
A really interesting idea and fun gameplay, imho. :D Good job!
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