I enjoyed the pixel art. Was not sure exactly what was causing me to lose health, but from reading comments it appears to be the sun.
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I liked the ability to transform into a plane but the controls for the plane weren't great. Also, if the rabbit had some creases to appear more like paper would allow it to be more believable that it could transform into a plane. A cool idea overall.
I would have liked the game to have been zoomed out a little more to just show the whole level without needing the camera to move. The amount of time it takes to accelerate is a lot. The game was annoying, which was the point, so congrats.
The music was very loud but besides that I had fun. Also, I acquired everything pretty easily and at that point it doesn't feel like there is much point to keep playing. It was cool that it is procedurally generated and infinite but I sort of wanted a final boss and more things to buy.
Looks like I can walk out of the world. I liked the random generation but it needed a little bit of cleverness added to it, got into many situations where enemies would spawn on me or bunch and make it very hard to do anything. I am not a fan of the spiral attack, made the game much harder, I wanted to be able to swap my spells, maybe with right mouse? Still, great artwork and I had fun.
I liked the art but the game was way too tough and unforgiving. The player needed to be a little faster, since it was very tough to try to focus on the miner and gun enemies when the other enemies swarm with a speed that cannot be avoided. I agree with the other comments that there was just a little too much going on. Even having the player be able to walkthrough the obstacles would have made a big difference.