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Super Sky World 64's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #1 | 3.651 | 4.000 |
Art | #3 | 3.834 | 4.200 |
Overall | #4 | 3.423 | 3.750 |
Gameplay | #7 | 3.469 | 3.800 |
Presentation | #21 | 2.739 | 3.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Reeds
Software used
Unity, musescore2, audacity, blender, PS
Cookies eaten
If croutons count, like 300
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Comments
This game actually feels professional and really polished for a 3D game for a jam. The ship battles were a bit hard to understand as there was no indication of enemy health but really that's not a big problem. Also gotta say the music is really well done and fits great with the style.
All in all, great job Reeds. :D
Thanks Mr. Hippo! I totally agree about the boss, but I'm glad you enjoyed the music!
This is FANTASTIC! 3D modeled airship, nice song and audio, solid gameplay and shooting controls! I loved how you could also move the ship! When the enemy airship came out of nowhere it made my heart skip a beat! Bravo Reeds! Bravo!!
Thank you so much Yubs! I'm really glad you enjoyed it!
I liked it, the airship was well modelised!
Thank you!