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Clockwork Lord's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #18 | 3.130 | 4.200 |
Sounds | #42 | 1.938 | 2.600 |
Overall | #46 | 1.863 | 2.500 |
Art | #51 | 1.491 | 2.000 |
Story | #52 | 0.894 | 1.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Malgios
Software used
Unreal Engine
Aseprite
Gimp
Cookies eaten
6
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Comments
I got nearly 4 minutes in, I really enjoyed that. I would have liked to see a crosshair and larger bullets - but i totally understand the limitation! Nice work!
A crosshair would really be a good idea and larger bullets too (as you are the 2nd one to mention it ^^).
Thanks for your feedback:)
I really enjoyed the gameplay, feels very fluent and polished. The Art is meh, but I understand, that drawing Sprites is maybe not for for everyone.
The concept is really straight and easy to understand. All in all it is a pretty solid and enjoyable game :)
Thank you:)
Yeah art isn't really my strenght ^^
Good gameplay, a classic shooter that turns in a bullet hell very quickly. :)
My only complaint is about the contrast between characters and the background: maybe darker grey instead of the light grey you used for the background would make the game more enjoyable.
Good job!
Thanks for the feedback :) Yeah I had some problems with the limitation of 4 colors to make everything clearly visible.
Man this is really fun! he game gets super challenging after a while, and there are tons of bullets on screen. I would have made my bullets bigger, or more contrasting against the background. And I the character/hit-box needs to be shrunken down a bit.
Other then that. Wow this is fun!
Thanks for your feedback, im glad you enjoyed it :)