Play game
Old Habits's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #50 | 2.726 | 3.714 |
| Concept | #54 | 2.621 | 3.571 |
| Use of the Limitation | #56 | 2.935 | 4.000 |
| Enjoyment | #62 | 1.992 | 2.714 |
| Overall | #62 | 2.568 | 3.500 |
Ranked from 7 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Lushmoss
Software used
Godod 4.4
Use of the limitation
Only use the mouse for movement. The Esc key is just there to leave the game.
Cookies eaten
Many crackers.
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Comments
Good job! Game looked rather nice, really liked how the obstacles moved around from one level to the next. The font also added a nice touch, found it a little too easy though for my taste.
Thank you! Yes, game could have been a little harder, I agree, perhaps spent a bit more time on the levels.
This was fun ∠( 'ω')/ good job!
Wow! A really good game, really funny and original, a great use of the theme.
When you understand the mechanic, it becomes smoother and you made a lot of content for a solo game jam.
Only one default, make the hitbox of the goal bigger, it feels like it's big when it is not.
Congratz!
Thanks! I agree the end hitbox wasn't ideal. Initially I had collisions for the little side walls, but when they broke it came at a point I didn't have time/energy to fix. With those sections closed, I think the smaller hitbox makes a little more sense. If there was more time, I would have probably changed the design to look a little more like a funnel (so that it logically lines up in our minds with the entry.) Thanks again for playing!
Wow! A really good game, really funny and original, a great use of the theme.
When you understand the mechanic, it becomes smoother and you made a lot of content for a solo game jam.
Only one default, make the hitbox of the goal bigger, it feels like it's big when it is not.
Congratz!
A video jem that show why assumptions can leave you bouncing of walls