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Plinkanoid's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #22 | 3.353 | 3.353 |
Enjoyment | #32 | 2.882 | 2.882 |
Overall | #35 | 2.985 | 2.985 |
Presentation | #43 | 2.882 | 2.882 |
Concept | #47 | 2.824 | 2.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
jamjuneru
Software used
LOVE2D
Use of the limitation
Fallin' balls
Cookies eaten
Probably ALOTTA COOKIES.
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Comments
Good concept!
If you want ideas for the game:
I would love some audio, some SATISFYING popping sounds would be so fun! Maybe you could also add more art to it but that is your choice (: Also a scoring system maybe.
I liked to play it and it was fun seeing the new levels the hi one was fun!
Thanks for the feedback! Those're all ideas I want to add, I've actually already added in sound-effects & music!
I hadda refactor the game 'cause my code a bit of a mess, but now that it's all clean & organized I'll focus on adding nicer visuals & polish.
Wish me luck, I plan to release an updated version in 2 days for the LOVE2D game jam!
After restarting everything worked fine. I liked it a lot and it was super fun! Great job!
Ayy congratulations on winning!
Sorry for the blue-screen error, I'm working on a new version of the game for the LOVE2D game jam in 2 days & I think I fixed this error.
I loved pachinko as a kid, so playing this made me feel nostalgic, haha. Won with 30 balls left! It was interesting that the balls of the previous level carry over to the next level, I thought that was a nice touch. Very relaxing, nice work!
Congrats on beating it! It's hard to tell in-game, but each level is below the previous one, so any balls still active from the previous level carry on to the next. It's kinda like a reward/bonus for beating a level early with other balls still remaining, so I'm glad you noticed it!
I thougth that i would win if a just spawm SPACE, until i notice the limit ekaekkae nice!
LOL I'm glad that didn't end up the case, limiting it to 100 was a last-minute decision!
A nice spin on pachinko. The yellow paddle is very sensitive - I'm not sure if this was intended? Because it definitely makes it harder to be precise!
I did notice that it was a bit fast after publishing it, it does (unintentionally) add challenge to this version, but a more fully-realized version would have a slower paddle.
Fresh and interesting concept! Excited to see how it develops!
Oh wow thank you! It's strange, if you Google "Plinkanoid" my game's actually the only result that shows up.
It's pachinco with levels.
Pretty much! I wish I had time to design more interesting levels, especially with power-ups, multiple paddles, & other obstacles.
Good game! I also somehow managed to spawn so many balls my game stopped and threw up an error!
LOL thank you! It's been awhile since I've used LOVE2D to make a game, so I apologize that some bugs snuck under my radar.
Cool idea, nice execution, good gameplay. It may need sounds tho.
Ah thanks for playing! Sound effects are my #1 priority for the next update. It'd sound cool to hear all the balls bouncin' around, maybe getting higher pitched as they fade away.
Neat idea. It's fun to watch the balls go. Wish there was music of sound effects (plink!)
Thanks for playing! Adding sounds & better visual effects is my biggest priority for the "LOVE2D 2025 Jam" version that I wanna submit in 5 days.
I won and there are 33 balls left. Nice and relaxing game. Need a scoring mechanic. On the third level an error popped up and the game crashed.
Nice job! I came across lotsa errors through makin' it, so I wanna fix 'em for the version I wanna submit for the LOVE2D jam coming up.
A little buggy but a cool game
Thanks for playin'! Hopefully I can fix the bugs in time to submit a new version for the LOVE2D game jam coming up