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A jam submission

DiggerView game page

The digger follows the cursor. Dig and clear the dungeons!
Submitted by pello (@pello_io) — 9 hours, 49 minutes before the deadline
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Digger's itch.io page

Results

CriteriaRankScore*Raw Score
Concept#134.0004.000
Presentation#533.1253.125
Overall#543.0633.063
Enjoyment#562.8752.875
Use of the Limitation#862.2502.250

Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
1

Software used
Phaser, vscode, javascript, piskel, ffmpeg

Use of the limitation
You have limited time to clear the stage.

Cookies eaten
0

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Comments

Submitted

Really nice art style and presentation. Gameplay is super addictive too!

I noticed however a few times I would get stuck in the wall. Also, after the third dynamite was picked up the music stopped.

Submitted

Took some time to get used to it due to its overwhelming speed, but becomes quite enjoyable.

Its a little hard on the eyes with all that orange, but the overall style is nice. 

Thank you for your entry.

Submitted

nice, but i cant tell whats going on the screen :(

the mouse controls could be improved and maybe set the character/player more apart from the rest of the game

Submitted

Cool concept, the mouse controls are a bit buggy

Submitted (1 edit)

Neat concept, visually cluttered. It was easy to lose the player character in all the commotion. The take-damage sound is also much louder than the rest. 

Submitted

Nice game, few bugs but still cool!

Submitted

A cool concept but visually overwhelming. I find myself getting stuck in the corners a lot and can skip through walls if I try hard enough. Physics of the blocks falling is really cool and the TNT is very satisfying!

Developer

Hey thanks for trying it. I had to decide if the player could go through walls or not. I finally went with blocking because otherwise the rooms won’t make much sense. Probably it was a bad decision and players feel that the move is not flowing. Anyway, it’s easy to change it.