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10 Seconds on Titan's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #26 | 3.500 | 3.500 |
Concept | #26 | 3.833 | 3.833 |
Overall | #42 | 3.438 | 3.438 |
Presentation | #45 | 3.500 | 3.500 |
Enjoyment | #86 | 2.917 | 2.917 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Fuzzyzilla
Software used
Godot 4.0
Use of the limitation
Crew can only service the station in 10 second segments due to solar radiation. This is a very central theme to the game's design.
Cookies eaten
20, give or take a few ;3
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Comments
Thank you everyone for playing and rating! If you for some reason ended up here post-jam, I have written a little debrief of the project with some final release notes :)
https://fuzzyzilla.itch.io/10sot/devlog/521872/10-seconds-on-titan-post-jam-patc...
I feel like the map should be displayed at all times. My main difficulty with the game was to remember everything all the time, which I'm not good at... The art is really good, I liked it a lot, and the overall game is impressive. Good job!
Fair enough! Thanks for the feedback. The original plan was to have the create assignments screen be a minimap with visual indicators of the task, but it ended up falling too low on the list of priorities to implement it for the jam deadline :(
Thank you for playing!
Interesting, unusual gameplay. The main thing is to understand how to play properly. For a 3 day jam, impressive. I'd love to play the extended version. Nice!
poor little guys have no time to do their work before they get killed off. Good little game like the art well they are running around the complex to do their tasks.
Interesting concept. It took me a a little while to figure it out. It was fun time management :)
Very interesting game with cool character design. Nice work!
I liked this one a lot.
The art, concept and gameplay is amazing.
Also it has so much story potential.
Would love to see this more fleshed out in the future.
I mean, it is already pretty fleshed out for a solo project, props to you!
What I mean is, you really can build on the concept you created so far.
Keep it up!
Thanks! There were a lot of extra features that had to get cut to meet the deadline, perhaps I will revisit this in the future and build it into something more!
Creative concept and good implementation, great job!
Interesting gameplay!
Very interesting concept. The visuals look very good too.
I like your character design :)
Great work, especially for a person. The only thing is that it's not very clear at the beginning how best to handle the crew. Still, it's fun to play.
Ah thanks for the feedback! It would be nice to give the player more of an opportunity for trial-and-error to figure out a strategy, but I didn't have time to implement a better tutorial. Maybe a future update!
Wow! This is actually amazing. Is this a solo project? Amazing work.
Yes it was solo!! Glad you liked it ^^