pretty fun! though i felt like the asteroid gravity mechanic was a bit weird, i couldnt really figure out how to use it.
Play Spacecraft
Lunar Looping Legend's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #2 | 4.333 | 4.333 |
Use of the Limitation | #6 | 4.000 | 4.000 |
Overall | #7 | 3.896 | 3.896 |
Presentation | #16 | 4.083 | 4.083 |
Enjoyment | #66 | 3.167 | 3.167 |
Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Nico Lovell (Me)
Software used
UPBGE, GIMP, Audacity, Blender
Use of the limitation
Your spacecraft only has 10 seconds of burn time remaining to navigate through an astroid field. The player has to use the gravitational pull of nearby astroids to reach their space station.
Cookies eaten
I ate this 180 gram can of peanuts. Not sure it if counts but that was the only thing remotely close to what is described here.
Comments
Very cool concept! Although orbital mechanics are well beyond me.
Would be nice to have had some UI or even just the list of controls in the window instead of having to go into another menu.
We really enjoyed the concept of the game, and the aesthetics were well-done. Overall, it was a great experience!
The Badcats /ᐠ。‸。ᐟ\
Very nice game concept with great music and art style.I love the use of gravity, it’s so interesting. Nice work!
I'm sorry, I downloaded your game but I can't run it. I tried to download Python but it didn't help :(
the gravity thing was a interesting twist to the game play. really needed to use it to even get anywhere in level 3 didn't beat it though kept running out of fuel before I was able to get to some of the rocks to sling shot off of. Nice game though well done.
Incredible graphics, interesting concept, and great sound design. My only critique is I finished level 1 & 2 without even realizing asteroids had their own gravity. Other than that, great game!
Thanks!
I made it specifically so that you can theoretically reach your goal by burning all of your remaining fuel to reach the space station without considering the gravitation of the astroids in the first missions.
However, the less fuel remains the lower your score will be. I implemented it this way so the player is encouraged to use as little fuel as possible.
The score is calculated by this formula:
So basically in order to get the highest score you have to complete the mission as quickly as possible with as much fuel left as possible.
But I think I'm gonna mention this ingame at some point in future updates, so thank you for the comment. It was really helpful.
Super cool game, really well made, deserves a podium in my opinion, good luck, only one improvement would be to make more levels, with earlier ones having less asteroids.
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