Play game
Heis's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #93 | 1.925 | 2.222 |
Concept | #97 | 1.925 | 2.222 |
Overall | #103 | 1.732 | 2.000 |
Enjoyment | #111 | 1.540 | 1.778 |
Presentation | #114 | 1.540 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Jona and Lampe
Software used
Unity
Use of the limitation
You're on an elevator which is always going up, unless you die, then ur not
Cookies eaten
3
Leave a comment
Log in with itch.io to leave a comment.
Comments
gets really crazy with all the tanks and lines everywhere only got 300 and so up before my elevator shrank and I fell I assume? wasn't pushing stuff off fast enough probably. Good little game though
Fun game, I enjoyed the concept. I was a bit confused as to what the big green numbers meant though
Nice Submission!! Well made.
Bro is like 20/s
Reminded me of an old arcade game. I couldnt hear the sound so i didnt know when the other tanks shot at me. Had fun though!
In my opinion, the game is too fast. I don't know what I do. I only click fast arrows. Some tanks shoot at me. The idea with elevator is funny, but I also agree with others about tank battlefields. Also, I think it was better if game give you a chance to bit score. Here, elevator always kill you.
Agree with Feras. This is a tank battlefield. LOL. I had fun with this one.
The base concept here has potential. Unfortunately, once I figured out I could endlessly spam left & right click at the same time, and that no collision damage happened if I sat on top of enemies, it was GG. I could kill all enemies faster than they spawned leaving no challenge or replay potential.
Increasing challenges, or levels would be a nice add. Or, limiting the fire rate or quantity of explosive ammo would be another good option. Lots of ways to do it, and you have a good base concept here to work from.
Interesting concept - Id say the elevator is a bit of a stretch, its more just a tank battlefield :P