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The Shield of Mouston's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #26 | 4.000 | 4.000 |
Overall | #42 | 3.227 | 3.227 |
Presentation | #42 | 3.182 | 3.182 |
Concept | #54 | 2.909 | 2.909 |
Enjoyment | #55 | 2.818 | 2.818 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Rufflesworth
Software used
Godot 4.0, Gimp, Famitracker
Use of the limitation
I used all 6 colors. I decided to further constrain myself. I wanted to participate in the 2022 LowRezJam, but I never got to. So I decided to combine that into this project. My game has a screen resolution of 64x64 and I chose a gameplay theme/limitation of "Block".
Cookies eaten
I ate my fair share of cookies during the week leading up to this. But none during actual development.
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Comments
has a nice very retro feel to it. Simple and easy to get the hang of as well
good job on your game
Ohhh, I love LowRezJam, it's such a cool idea haha. I really like how the dash works and the mechanics behind the gameplay. Visually the game is very pleasant as well, the only thing I wasn't that fond of were the clouds. The game loop really works and got me playing for a little while to see if I could get through all 9Cats^2 waves (I got as far as the 8th wave in the end). The game is fun!
Great job!
Fun 5 minute game, great job! :D
Cool game! The super low-res style works really well.
SImple game mechanic but it was well made! Nice game overall
The contrast of the clouds and mouse on the black was a little difficult to look at, but on the whole the most enjoyable of the games I've played so far! Got as far as level 8.
Very ambitious to tack on extra limitations. but i think they've worked in your favour. for a simple bucket catching score attack game its very polished and has a nice coherent style that i'm fond of. Well done