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A jam submission

Deeena!View game page

Submitted by KaGG, Glintwit, danartwit — 4 minutes, 50 seconds before the deadline
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Play Deeena!

Deeena!'s itch.io page

Results

CriteriaRankScore*Raw Score
Use of the Limitation#143.9003.900
Concept#773.1003.100
Overall#783.0753.075
Presentation#972.9002.900
Enjoyment#1152.4002.400

Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Team members
KaGG, Dan, Brian

Software used
Godot

Use of the limitation
Player has to face a cavern where can't see the ground, walking on web

Cookies eaten
3, maybe a little more

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Comments

Submitted(+1)

cute game, but I guess the platform is a little too small for me, I fell a lot, or probably just skill issue

nice game :)

Developer

It should be difficult for most people. Thank you for playing and I appreciate your comment.

Submitted(+1)

A mechanic for restoring balance is a good idea, and trying to time the QTE is fun, but I think it should alternate directions as if you are wobbling back and forth. This would make it feel more like you are balancing. I think also if should be no more than 3 times that you do it per balance as it becomes a game where you take one step, have to hit either the left of right arrow a bunch of times, take a few steps, and then repeat the process again. This makes it feel like a chore to progress at all to try and collect the items.

Developer(+1)

Thank you for playing! I had several smooth tries, you need confidence to move holding the keys as Dena is a straightforward character and the fruits are tracks to Rascal, theres nothing collectible. It lacks balancing feedback, I might put more work on that on the future so stay tunned and thanks for your comment.

Submitted(+1)

Nice implementation, used the web to make the platform. I liked it.  Can you pls play my game and tell me how it is?

Developer(+1)

Thank you!! Of course, i'm playing as much games as i can.

Submitted(+1)

i felt like the width of the path was very slim, i "fell" constantly even though the player sprite feet were still on the web. its a cute game tho

Developer

Thank you for playing! If the width were bigger it would be too eazy. The balance triggers when you are on the verge of falling, you got this felling 'cause you don't see it falling when you misses timing, something I might improve on the future so stay tunned.

Submitted(+1)

good use of the limitation,  i really liked the Rascal Sprite drunk on berries.

Developer(+1)

Thanks!! the idea came thinking like "how would I interprete that?" and was funny to make Rascal.

Submitted(+1)

Pretty nice game, I like the mechanic of being able to balance

Developer

Thank you for playing, glad to know you liked. I did a rough code and my team made happens as planned.

Submitted(+2)

Cool little game. Very nice mechanic having a chance to step back instead of falling and dying immediatly.

Developer(+1)

Thank you, i wished i had done at least a balancing animation, but couldn't make it in time :P

Submitted(+2)

funny, game tells you to figure it out by yourself.

cool features tho :)

Developer(+1)

Haha, Thanks!!!