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Hera's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #64 | 2.449 | 3.000 |
Concept | #67 | 2.449 | 3.000 |
Overall | #78 | 2.194 | 2.688 |
Presentation | #83 | 2.041 | 2.500 |
Enjoyment | #84 | 1.837 | 2.250 |
Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
Animelon, Summer
Software used
GameMaker Studio 2
Use of the limitation
The characters remember previous deaths, and they are stuck in an endless loop of fighting.
Cookies eaten
4
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Comments
Cool concept! It was really frustrating that the amount of health that the boss lost got reduced in the end, I got so close to killing him several times, until my hits barely reduced his health by a pixel. I think the movement was pretty fluent, I ended up developing a kind of rhythm using the dash ability to dive into him, attacking, and then dodging his attacks. I enjoyed my time playing this game, well done! :-)
Got the boss stuck at a few points in the corner but my efforts for naught as they could not die. I liked that the walls cracked more with each death.
I wish we had more time to make it less obvious that the boss is unkillable. We felt that winning would have defeated the looping point of the game, but we couldn't really figure out a better way to avoid it.
Very nice concept, I just don't really understand the dash.