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Void Swap's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Enjoyment | #70 | 3.637 | 4.600 |
Overall | #74 | 3.597 | 4.550 |
Concept | #81 | 3.795 | 4.800 |
Presentation | #90 | 3.637 | 4.600 |
Use of the Limitation | #107 | 3.320 | 4.200 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
WarbDev
Software used
Unity
Use of the limitation
In every level, you start off tinted black. Touching a transparent block turns it into an expanding void of death that you have to avoid.
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0, I'm sorry, I didn't know this would be on the test.
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Comments
seems like a very interesting idea but it's so hard to understand what's going on D:
I had a lot of fun playing it! I hope you keep working on it after the jam as well :D
A bit confused at the start but ended up being good. Good concept and fun!
Great idea. Very well executed. At the very beggining I was kinda confused what to do, but later it was really fun. Well enjoyed :>
Haha yeah, a tutorial was something that slipped my mind until the very end, but by then it was pretty much too late! I'm glad despite that though you managed to enjoy it! This was the first time I've ever made a game with the intent of having other people play it, so it's awesome to hear this kind of feedback!
Sometimes we forget to make tutorial for the game because for us it is obvious how to play it. But someone might have a problem with understanding some mechanics. I did this in this jam, obviously, but I was also glad that people figured it out :> Don't worry too much about it!
the concept is really interesting! I really like what you did here, only thing i can point out is that the "void" block can sometimes be a bit janky, i would occasionaly be unable to jump while on it, dunno if it was intentional
I totally see what you mean. It's probably because the void block's collider is completely different from the death aura around it and doesn't expand along with the aura. Not really intentional and probably would be better if you couldn't stand on the block at all. Thanks for the feedback!
the concept was okay but i didn't know what to do at the beginning the sound design was okay and if you added a menu it would improve a lot the game