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Space Janitor's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #18 | 4.125 | 4.125 |
Concept | #24 | 4.000 | 4.000 |
Overall | #50 | 3.500 | 3.500 |
Enjoyment | #63 | 3.250 | 3.250 |
interpretation of the Limitation | #115 | 2.625 | 2.625 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
xChratis, nen-kaii, peterlightning
Software used
Unity
Use of the limitation
World extinction
Cookies eaten
too many
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Comments
Your game is really good. The main idea is cool, the presentation is top notch.
I would have liked more explanations though, I spent a long time kicking the debris to outer space before realizing I had to burn them. I struggled very hard with the controls too, I think on my whole playthrough I managed to kick only 2 rocks into the flammes.
But even though I'm terrible at this game I have to recognize that it is very well made!
Big fan of cleaning up space! I liked your graphics a lot.
Cute game, cute graphics! The core loop was a bit too hard for me, but maybe that's just my inner games journalist showing through
I would love to see a competitive version of this! Two teams from two separate companies hired to clean space have to compete to remove the most trash!
Thanks! I honestly never considered that; it would definitely be possible to add a multiplayer mode if it was updated in the future. Whoever disposes the most debris is considered the "savior" of the world.
awesome game! love the character and the story. Sadly I could clear everything in time. nice job!
The graphics are great and I loved the sound effects and how satisfying it feels to kick the debris, but I was a little lost and didn't know what to do. I kept flying towards the debris and hitting it outside of the map because that's what I thought I was supposed to do, but I still lost
Hello, I liked the graphics and the sound effects in the game, i honestly didnt know what to do, i thought i had to hit the asteroids out of the way, which i did, but then it said theres too much debris?....
A clear goal/objective would be great + also a different colour particle for the movement, if your in space, that is basically air/gas you are releasing, so if it was white, would be great, as it looks like your spaceship is on fire and so is the stuff coming out of you.
Yeah, I get what you're saying, the goal could have been made much clearer.
We were so focused on the idea of "disposing" of the debris that we forgot about letting the player know about the incineration mechanic.
oh, is that why the rocket was set on fire?