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Goblin Kabobblin''s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #5 | 4.023 | 4.023 |
| Overall | #8 | 3.587 | 3.587 |
| Gameplay/Fun | #11 | 3.581 | 3.581 |
| Sound/Music | #12 | 3.442 | 3.442 |
| Graphics/Visuals | #41 | 3.302 | 3.302 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I dig this game a lot (get it, get it>? Cuz, cave aesthetic? Yeah, I'm sorry). Either way, terrible jokes aside, it was a really fun experience, however I would make the goblin baiting a little easier since wow it took me so many tries to beat some levels hah. Either way, really cool submission! Good job!
How does the game fit into the theme?
You only get one arrow per level.
What premade assets did you use if any?
None at all. Unless you count fonts and utility code. (FWIW there's no AI or 3rd-party assets either)
What are the Discord usernames of everyone on your team?
aksommerville
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Comments
This is cool, I like the puzzle of trying to line up the enemies for one single shot. Also, really impressive you got the game size so small. Did you build from scratch? Nice work!
Not from scratch, itβs an engine I wrote last year called Egg: https://github.com/aksommerville/egg
Thanks for playing!
Very cool! Love it when someone uses their own framework (or in your case game engine) for a game jam.
Nice Game! Really feels polished and got difficult (at least for me), pretty fast also.
really cool
A tier game, S tier name. Loved the whole retro vibe, from the music to the art to the gameplay. Well done!
Really liked the game! Killing the goblins is so satisfying, also really like the music, everything in the game is great!
Nice game, I really liked the "One in the Chamber" mechanic. The music choice is very good. All in all everything is fitting.