This is cool, I like the puzzle of trying to line up the enemies for one single shot. Also, really impressive you got the game size so small. Did you build from scratch? Nice work!
Play game
Goblin Kabobblin''s itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Theme Interpretation | #5 | 4.023 | 4.023 |
| Overall | #8 | 3.587 | 3.587 |
| Gameplay/Fun | #11 | 3.581 | 3.581 |
| Sound/Music | #12 | 3.442 | 3.442 |
| Graphics/Visuals | #41 | 3.302 | 3.302 |
Ranked from 44 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Judge feedback
Judge feedback is anonymous.
- I dig this game a lot (get it, get it>? Cuz, cave aesthetic? Yeah, I'm sorry). Either way, terrible jokes aside, it was a really fun experience, however I would make the goblin baiting a little easier since wow it took me so many tries to beat some levels hah. Either way, really cool submission! Good job!
How does the game fit into the theme?
You only get one arrow per level.
What premade assets did you use if any?
None at all. Unless you count fonts and utility code. (FWIW there's no AI or 3rd-party assets either)
What are the Discord usernames of everyone on your team?
aksommerville



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