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Wizard Duck's deaths's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Use of prerequisite | #11 | 3.864 | 3.864 |
| Overall | #16 | 3.235 | 3.235 |
| Concept | #16 | 3.545 | 3.545 |
| Use of theme | #21 | 3.409 | 3.409 |
| Presentation | #28 | 3.045 | 3.045 |
| Controls | #31 | 2.727 | 2.727 |
| Enjoyment | #32 | 2.818 | 2.818 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Art is gorgeous. Would wish there were a full screen button! Very well done!
This is a fun little concept for a puzzle platformer! the ability to move your respawn point is also a nice quality of life feature
It took me a little longer than I'd like to admit to realize the ground statue wasn't working because i had 0 respawns. The hitboxes are a little unforgiving
The game concept is really awesome! The game was really fun to play. In one level we could not see at first that there were spikes on the ground because the UI was in the way, but overall a really nice game.
You did a good job!
I beat the game! It's really fun, you did a great job!
funny concept and nice art style !
the hitboxes were unpredictable for me and i kept dying while thinking im not even in reach of the trap, so i got too frustrated to play for long, but this could be a really funny thing if polished !
good job on making it, hopefully you had fun !
It's a fun game, but it's a shame that the duck dies many times
I liked the game a lot, creative concept) but it's missing some music and sounds.
fun game!
creative name XD
I love your use of the prerequisite!
amazing game!
i dont think the level where you unlock the fire is possible, might be a skill issue on my end though
Just die on rope :)