A great idea for movement! Very pleasant graphics and beautiful art!
It's incredibly enjoyable to play the game while listening to live guitar music :)
It's a cool, simple game. I think the game would be more complex and interesting if the goblins had a better algorithm for finding the path to the player (perhaps the use of NavigationMesh)
P.S. I passed 11 waves to the first death.
Thanks for the review!
P.S. There were no pills on the last level because too few points were gained on the previous levels (the number of pills on each next level depends on how accurately the player sorts the pills, they are not a fixed number, at the time of development I thought it was a great idea :D).
I really appreciate your feedback! It's really nice to hear such a thing about my own creation...).
P.S. Yes, I had to leave this abrupt ending because I was already behind with the deadline (12 hours, I couldn't resist not doing it the way I wanted) so I decided to add some mystery and suspense ...)) and thus logically end the game before publishing it
Thanks for the feedback. I tried to make the gameplay optimal in terms of difficulty, but I went from extreme to extreme every time. There was less and less time left and I decided to leave this version.
PS: Maybe in the future I'll think about adding the ability to choose the difficulty level, I'm not sure).
Great concept, I liked the idea of limiting the number of moves with food, it sounds quite logical. It would have been nice to somehow label the soldier you choose to move and the different sounds, but those are minor things. Really liked the design of the game, the color scheme, the font, everything perfectly complements the good gameplay.