Play shadow mirror
Duality's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept | #1 | 4.250 | 4.250 |
Use of prerequisite | #1 | 4.750 | 4.750 |
Enjoyment | #3 | 3.750 | 3.750 |
Use of theme | #3 | 4.625 | 4.625 |
Overall | #4 | 3.979 | 3.979 |
Presentation | #15 | 3.375 | 3.375 |
Controls | #21 | 3.125 | 3.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
NO WORDS TO SAY...

Work hard on him, great project to finish
In the future i ll try do a speedrun hehe
Congratulations!
Cool puzzles, I could definitely see the portal influence. The perspective made it hard to control at times, but great job making a 3D game in such a short period of time. The movement and mechanics are very polished.
Personally I would change the white/grey grid texture since it looks like a default texture placeholder. It sort of makes the levels look like a greybox placeholder. Other than that, I actually really like the simplicity. Having the shadow guy mirror you and switch places is a really cool concept, nice job!
Clever puzzle game, very impressive. Some puzzle were brain racking but still fun, well done!
Thanks for playing!
Loved it! Very cool game. I Like the actually kind of difficult puzzles, where the answer wasn't immediately obvious. Also liked the portal like style. Short but very fun.
Thanks for the review
Very portal esque. I was only confused when it came to the movement. Took me a while to figure out that the white dude is the main one you control. Still very cool and clever. :]
Thanks! Can you please tell me how can I improve my tutorial?
Even though the mechanics are not the same, the fact that it is a 3d puzzle game, in a sort of lab, reminded me of portal. Great level design, and good use of the different cameras! Also great job on incorporating the mouse-only for this type of game
Thanks for the feedback. But can you specify what you mean by mechanics are not the same? I really wanna improve my game so evey bit of feedback is good.
Maybe it was badly worded, I just meant that your game reminded me of portal, even though the mechanics are not the same. Its wasn't negative feedback
Ah sorry, my bad im not native so i clearly made an issue thanks for clarifying
The level design was really good, U made me familiar with the different mechanics without literal ANY text prompt.
I loved that straight into action part.
The gameplay isnt that complicated tho, reminds me alot of portal with the puzzle platformer and the atmosphere
It was sometimes hard to see the walls due to the lack of shadows and a single camera angle
But it never felt boring, it didnt get me stuck on any levels and the progression was smooth
You did a pretty amazing job for 2 days!
Thanks for your feedback. I guess that after the jam i will add multiple camera angles for better vision)