Thank you so much for playing! :D
Steve Cherry
Creator of
Recent community posts
Thank you so much for the kind comment, I'm glad you had fun :D It was my first time trying the 'Hit Stop' thing in a game and it feels so good I'll always use it from now on. Similarly that feature accidentally created a cool effect when using the electric lamp surge power :D I hope you were able to see it.
Hmm, first thing that comes to mind would be how the cube is controlled. Right now it follows the mouse but in a sluggish way so it's hard to control. Maybe faster response movement from the cube, or maybe click to where you want the cube to move instead of constant follow? It really depends what you want the challenge to be, tough controls can be part of it if that's what you want.
The space atmosphere is there, nice aesthetic too. I struggled quite a bit with the controls and the concept though, that wall of text of explanation at the beginning was a bit daunting ngl. The moon phase change mechanic is pretty cool though, it makes a good element in a puzzle game. Well done! :)
Thanks for playing! :D
I see that difficulty is an issue, especially during a game jam. I am working on a fix with some tweaks to make the game not necessarily easy but at least more manageable to reach the final boss.
The update will have to wait until voting period ends as the jam does not allow to modify submitted builds until then.
Thanks for playing! I know what you mean, it is quite difficult, somewhat on purpose. But I do want people to reach the final boss at least, so I'm considering tweaking some things to make it a bit easier.
I'll publish an updated build after some more testing on this regard. Thank you for the feedback :D
Oh that was very fun! I was not expecting that smooth transformation after reaching the 'checkpoint', that took me by surprise lol that was so good. I liked the duality of having to dodge all the enemies as the knight since his sword does little damage and then changing to a beast/assassin that hunts everybody and is more powerful. Superb little game, well done :D
Omg yes the new version is much better lol! The one I first played didn't have any of those blue torches.
I really like the concept of only colliding with the light mixed with a platformer mechanic. It makes a cool puzzely-platformy game :) The music is pretty chill too. Good job on your game! :D My only complaint is that I wish it was longer lol, but I get it time is tight in these jams.



