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Deeper Void's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Controls | #1 | 3.238 | 3.238 |
| Enjoyment | #2 | 3.429 | 3.429 |
| Presentation | #4 | 3.190 | 3.190 |
| Overall | #5 | 2.897 | 2.897 |
| Use of prerequisite | #8 | 2.619 | 2.619 |
| Concept | #8 | 2.714 | 2.714 |
| Use of theme | #18 | 2.190 | 2.190 |
Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Very good ! I love bullet-hell-survivor type roguelites and this one fits the bill quite nicely. With more polish, upgrades and ennemies, could be a game I'd genuinely buy !
When you kill the last enemy you get thrown into the next panel and you can't get the souls on the ground so it made me keep an enemy alive to fetch everything up.
The fact that u can keep souls on the ground to keep them as a life-catcher when you're in ghost form is really cool. Really spices up the gameplay.
Wish the guns were stackable though ! Music was good also.
A great start for a game that could leave a jam ! Good job
I agree with GM637 The same thing happened to me . in there a timer or is it game over 8 miles deep ?
In the ghost form there is a limited amount of time before you die, it's displayed above the head. To stop it you need to collect a life that an enemy drops. If you just died randomly, it's probably I bug that I didn't find during playtesting
Ok ok I get it my bad ... I got to 15 miles deep this time thanks for your explanation
interesting concept, until i just.. randomly died for no reason, also would be nice if i can see what a weapon does and how many souls i have collected
Its a fun experience.!
Great Game! I like roguelike genre! But the bullets are a bit bigger...
Please try our game :)
Fun game! Might be a small nitpick, but I think a volume slider/options menu for the music would be good. The music was a little loud for me personally.
This game is awesome I love how everything plays out 👍
Loved the gameplay and artstyle! The screen shake got a bit annoying after a while though
The combination of music and screen shaking makes the game very dynamic. The controls feel good. It’s inconvenient that at one moment you leave one enemy to pick up souls so that they don’t disappear. But the game itself is cool
Its very fun
Interesting game that fits the theme and prerequisites best. Lots of actions in the game but I think could benefit from more variance in levels.
Amazing game, really liked the style you used for this! The controls also feel really good!
The softened and simple pixel art style is gorgeous and consistent and the energy of the music is exactly whats needed for the run and gun gameplay. The souls are something thats intuitively understood (i just wish the ends of levels would auto-collect the souls/give us more time to pick them up, but it could be said that particular lack of time really pushes that MOVE NOW! kinda vibe). Really excellent for 2 days. +1
nice game loved it but the art could be wayyyy better
tbh, this is a fire game, i love the design and concept
good but it says death is not the end but the "ghost form" doesn't seem to work