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A jam submission

TankshiftView game page

Welcome to the tank afterlife. Can you get your old life back and blast your way out of tank hell?
Submitted by WayfarerGames (@WayfarerDev), Ryukotsusai9 — 10 days, 22 hours before the deadline
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Tankshift's itch.io page

Results

CriteriaRankScore*Raw Score
Enjoyment#233.0153.333
Presentation#293.1163.444
Overall#422.5382.806
Design#492.3122.556
Metroidvania#611.7091.889

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Engine
Unity

Team/Developer
Wayfarer Games

External assets
LeanPool, some of kenney.nl's assets (tanks, UI, abstract platformer), DOTween, and a couple of fonts - Luckiest Guy and Archivo Narrow

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Comments

Submitted(+1)

Great aesthetic, a dash of humor, very clear gameplay and feedback. A very well put together demo, I just wish there were more. :D

In terms of bugs, I fell through the gap in the floor with the moving platform and didn't know how to get out, so had to completely start over.

Submitted(+1)

I really enjoyed this little demo. The concept is interesting and the combat was fun. it felt good to move around in and the menu screen was sleek. I don't really have much to say other than I'd like to see more!

Submitted (1 edit)

Ah! I was surprised at the beginning I thought the screen/game froze until I click and press buttons

 It was a fun and quick game but it'd be better if you have more time! Also, I love using the bouncing ball and I recommend that you can see the bounce angle too. Just like how you can see the arc angles of other weapons

Submitted

I would like to see this game develop into something bigger. The intro was funny, but there's really not much gameplay. 

Submitted

A tank metroidvania is a neat idea. Too bad you ran out of time so we could have seen more of it! I like the humor, and the graphics. I guess two areas that would help the most would be the addition of sound (apologies if it’s there but just didn’t work for me - I tried both Linux and Windows) and changing the camera’s position and zoom so that the enemies are always within view.

We’re sure our game isn’t perfect and we’d love to hear your critique of it! What changes or additions would improve our game the most? And of course, we wouldn’t turn our nose up at compliments either :P So, if you would, please play, rate and comment on our game and let us know what you think! Thanks!