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Blue's Trial's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #7 | 3.778 | 3.778 |
Enjoyment | #7 | 3.667 | 3.667 |
Overall | #8 | 3.400 | 3.400 |
Gameplay | #8 | 3.667 | 3.667 |
Audio | #9 | 3.111 | 3.111 |
Story | #10 | 2.778 | 2.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Engine
Unity
Team/Developer
Hyperkvlt
External assets
Thalehah Fat by Tiny World, Pixel Art Metroidvania by O-Lobster, Matchmakers's SFX, Theo's BGM Collection
Reference info
hyperkvlt#2780
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Comments
I really liked this one! The start of something wonderful if you keep at it.
Thanks!
I hadnt been playing much of platform games, so I am not sure how to expand it.
For now, I'll just focus on learning by making some more games until I can find what I want to keep in long term.
Nice job, the tuto is efficient, the sprites are nice. Some sounds are a bit too loud. The second jump is really cool because it lasts much longer than the first one, but the mapping of the controls is not intuitive at all.
Thanks!
As for controls I guess I got too used with RPG keyboard mapping. I suppose Platformer need easier to access button mapping.
Really fun game. The art style and music give out a really cool and alien(in a wholesome way) vibe. Movement felt smooth but the first jump sound effect felt a bit off. The health UI was placed in a weird position in my screen for some reason. Animated signs looked really cute too.
At first I thought Unity would display the game the way I set the resolution. Turned out I need to use script if I want to have a fixed screen size..... Ouch.
Very fun game! I love the graphics and whole feel of it. The text and humor of the text was great as well! Really wish it had gamepad support; I don't really have any other feedback than that. Would love to play more of a game like this, especially on a handheld like oDroid!
Thanks!
For gamepad I think I'll consider that for the next project.
pretty awesome
Thanks
Hey, I love the transitions between the levels. Do you have any resources/tutorial on how you achieved it? It is just brilliant!
Thanks!
I used this tutorial for camera transition for UNITY.
Thank you <3