The movement mechanic isn't very coherent to me, but somehow I managed to force Selen to reach the end. It really is harder to control than it should...
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Selen's Dream's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Gameplay Innovation | #52 | 2.719 | 3.100 |
| Aesthetics | #67 | 2.894 | 3.300 |
| Uniqueness of Metaness | #73 | 2.894 | 3.300 |
| Metaness Quality | #73 | 2.982 | 3.400 |
| Audio | #79 | 2.193 | 2.500 |
| Overall | #87 | 2.543 | 2.900 |
| Humour | #91 | 2.105 | 2.400 |
| Fun | #98 | 2.017 | 2.300 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Relevant Metaness Categories
Breaks the Fourth Wall
Game Mechanic Deconstruction
External Interaction
How is your game meta (within each relevant category)?
In this game you control the camera for a character whose world only exists whithin that camera, so you muts guide her as you build the world she sees.
Please list any pre-made art/music/other assets that you used.
Music(Komiku_-_33_-_Space_MTV)
How many members in your team?
Team of 3
List your team's social media!
https://leehzart.deviantart.com
Anything you want to say to players before they play?
Controls:
-WASD to move the camera.
-SHIFT to stop or make Selen keep going.
-Left Mouse to interact with Selen.


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