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DiscoCock's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Use of the Limitation | #50 | 2.562 | 3.800 |
Enjoyment | #53 | 1.483 | 2.200 |
Presentation | #54 | 1.753 | 2.600 |
Concept | #54 | 2.023 | 3.000 |
Overall | #54 | 1.955 | 2.900 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Team members
4
Software used
Godot
Ice cream eaten
Chocolate
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Comments
Nice pixel art and retro music. But currently i encountered too many bugs to really enjoyed it. Just fix it and it will be great !
First off, love the name of the game even though it threw me off to start with! I like the concept and general gameplay but will echo another comment I read that you shouldn't start the game having to make the player immediately jump to avoid dying and also really need a continue button instead of starting the game again after death. Otherwise, with some more time and polish this could be quite fun; really love the music track, and I wonder if this is where the idea came from!
Also, beside the point, but I don't understand why the Windows version is 100MB. Also, when you build/export with Godot, right before you save/export you should uncheck the Build w/Debug option in the bottom left of the window.
Basically the same thing as Saturn said. I will also add it looks like you uploaded a debug build instead of the release build.
The game itself is alright just needs to be finished/polished up.
Nice little game played it for a while.
I think there are really 2 Game Killer. First you have to jump half a second after the start... If not you die. And sceond when you die, you have to restart the game. Maybe just add a gamover screen with a button to restart the scene.
I assume this is one of your first projects. It is nice ;-) just a little short. Make some more games and you will improve!
Congratulation for finishing your game within the jam! Thats more than many people can say.