Results
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the Magical Girl genre?
Maju is a magical girl with ocean-related powers. She has a magical fishing rod, which she built herself with the help of a mysterious stone she got from the ocean. The rod helps her to separate the trash from the clean water, and once her powers are charged up, she can finish her job cleaning all the area at once.
Which theme(s) do you pick?
1, 2 e 4
How does your game fit those theme(s)?
1. The game is about encouraging people to change the world instead of sitting around waiting for some miracle to happen. Even if our individual actions may be small, when we all work together, we can make a difference. 2. The gameplay revolves around identifying which blocks are to be combined in order to charge up the character's powers, and which are to be separated, so as to not clog the screen. 4. The visual themes of the game are all related to water in some way. Whether it is Maju’s powers, or the aesthetic of the game, all revolves around this underwater appeal. Another aspect to be considered is the fact that as a block puzzle game, the player is constantly under pressure to put the blocks in the correct place, with the game increasing in difficulty as the screen starts to get full.
Were the assets for your game made during the jam? Elaborate as you see fit.
All assets for our game were created during the jam by the members of our team. Despite encountering some challenges along the way, we remained committed to producing original content and managed to deliver our game within the allocated time frame. We believe that creating everything from scratch during the jam not only demonstrates our dedication to the event but also allows us to showcase our creativity and ingenuity.
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