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Rage Knight's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #100 | 2.680 | 2.680 |
Theme (how well does the game fit the challenge theme?) | #118 | 2.440 | 2.440 |
Gameplay (how good was the user experience, game design, narrative, etc?) | #126 | 2.280 | 2.280 |
Overall | #139 | 2.384 | 2.384 |
Creativity (how unique or innovative was this experience?) | #151 | 2.160 | 2.160 |
Implementation (rate the game's overall stability and functionality) | #157 | 2.360 | 2.360 |
Ranked from 50 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
Boyoz, irmakakyeli
Team Name
CosmoStudios
How does your game fit the theme?
we interpreted it as calming down
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Comments
Love the art style on this one! Really drives home the theme! :)))) Greasegod approved
Thank you so much :D
Nice dungeon crawl-- Everything works well together, the art, the music, the gameplay.
I think perhaps the health of baddies is too high. I thought maybe that was the incentive to become enraged, in order to do more damage and kill more quickly, but it still felt like I was pelting a million arrows into a guy with no success. Same thing with the walls, took too long to destroy them.
Thank you! The main way to destroy the walls is by using the explosive barrels. About the enemy health, we were mostly writing code and not testing the game enough and you are absolutely right about it, lesson learnt, we will make other people play the game before the jam deadline next time to make sure the difficulty is fine tuned. Thanks for the great feedback.
I totally missed the explosive barrels! Nice touch ;)
Good looking dungeon. Ate some mushrooms and threw knifes at things, but was not able to finish the game. Most times died of rage (not able to take the deep breath). Not sure if I missed some mechanics. Anyways, Thank you for the game
Thank you for playing!
Cool idea and style
Thank you!
Did not reveal the potential of the game, its features are not attractive, monotonous, incomprehensible
Thanks for playing
Did not reveal the potential of the game, its features are not attractive, monotonous, incomprehensible
its nice! but i dont like reading so much at the beggining :(
game is solid, no major bugs found. there are some issues with the projectiles, it seems like when you are close to a wall you can't shoot, and sometimes it just disappears. Aside from that, fun little game.
Thank you! Glad you had fun!
i hade some performance issues and the fps was quite low , but otherwise very charming game
We were trying to add some occlusion culling to get it more optimized but we ran out of time. Thanks for the kind words. :((
The font was a little hard to read but the gameplay was fun and i really liked the destructible walls idea
Thank you very much!