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Breath of the Abyss's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay (how good was the user experience, game design, narrative, etc?) | #31 | 2.848 | 2.848 |
Implementation (rate the game's overall stability and functionality) | #76 | 2.909 | 2.909 |
Overall | #137 | 2.394 | 2.394 |
Presentation (rate its art, animations, sfx, music, and aesthetic appeal) | #158 | 2.273 | 2.273 |
Creativity (how unique or innovative was this experience?) | #170 | 2.061 | 2.061 |
Theme (how well does the game fit the challenge theme?) | #202 | 1.879 | 1.879 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
List the Itch usernames of all official team members.
crischu
How does your game fit the theme?
The PC uses different breathing techniques to guide different fighting styles
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Comments
i didn't notice the breathing xD but this game is soooooo fun :')
LOVE vampire survivors
Me too! Hope you enjoyed my take on it.
Cool thumbnail, and nice take on Archero style gameplay. Maybe little bit too easy. I tried my best to avoid the book that would make me die from one hit. Didn't understand what was the point of the inhale thing. Boss fight was epic! Probably the music. Really got me into the mood. Good job!
I'm glad you liked it! Was it too easy on the hard difficulty?
Regarding the inhale/exhale mechanic, this applies only to some of the breathing techniques, which do something while exhaling and something else while inhaling. For instance the ocean breathing gives attack and attack speed during exhaling and healing and defense during inhaling. Also the volcano breathing blocks your normal attacks and launches all your attacks at once during exhale.
Oh. I didn't try it on hard difficulty, missed the option for that. Nice feature though
I wanted everyone to be able to enjoy it but also give a challenge to those who wanted it, so I decided to create different difficulty levels.
Cool take on the survivors formula
This was a good fresh breath of air (pun intended 😉)
I like how every game play can be slightly different with the multitude of abilities & breathing techniques. I like the fast-paced action. Game balance is nice & depends on the difficulty the player chooses which imo for this kind of game really helps with the experience.
I think this game would do well in the Bullet jam as well! So sneak this in there as well!😂
My only non positive thing about the game would be art-style but it's not like it takes away from the experience. It would only enhance it so if you're not as artist don't worry about it cause the art style is alright right now too! :)
Thank you for the kind comment! I agree about the art-style, I'm always looking for artists to collab with as my games always lack in that department.
Very good game, fun upgrades and skills!
What i find the most amusing is how insanely strong you can get in this game xD
Thanks for the game!
I hope you enjoyed it! I plan to make it a fully fledged game out of this, which would be much more balanced but also allow you to synergize to become very powerful. I also plan to include different characters and of course more weapons, enemies, items, etc.