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Erdadok 3's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #62 | 3.636 | 3.636 |
Graphics | #70 | 3.909 | 3.909 |
Authenticity (use of resolution) | #95 | 4.364 | 4.364 |
Overall | #99 | 3.636 | 3.636 |
Gameplay | #182 | 2.636 | 2.636 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
it turned out to be too hard a game, i got stuck on the tutorial ;)
This is an amazing and ambitious game, but it's really hard to know how to play. It took me a long time to work out that you have to build a road starting from the arrow tile first. Then I kept running out of gold before I realized you have to build a market to earn gold before building more stuff. Then I played for a while before realizing I was in the build menu the whole time (space) and had missed all the stuff in the main menu (which itself is hidden behind a little arrow). There's also no indication of whether you can build something or why you can't, or what you need to build (e.g., when food is low, build farms). A lot of these problems are likely due to the tiny resolution (which is why it's such an ambitious game!). Also, is there a win condition? I filled a fair bit of the map and everything seemed good (happiness 100, low crime etc.) but I wasn't sure if there is an ending. Overall great work though, I enjoyed it once I worked everything out, and the graphics and music are really nice (note that the music stopped playing after a while).
Good job friend, I liked the music, by chance the music is inspired by the song what a feeling from the movie flashdance?
The game has a super chill/peaceful presentation. I had a bit of difficulty actually building anything. I think I hired a few people but everytime I tried to click and put down a building nothing would happen (I tried in both full screen mode and out of full screen mode).
Did you build close to a road? I will double check the game this week for bugs, so thank you for letting me know :)