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A jam submission

SUPER COUNTER DROPKICK TURBOView game page

Submitted by Spookto — 11 seconds before the deadline
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SUPER COUNTER DROPKICK TURBO's itch.io page

Results

CriteriaRankScore*Raw Score
Authenticity (use of resolution)#244.7504.750
Overall#584.0474.047
Audio#633.8133.813
Graphics#774.0004.000
Gameplay#773.6253.625

Ranked from 16 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
1. Me, Everything except the music which I got from OpenGameArt.

Was the resolution a challenge?
Animations were very tricky, trying to find a balance between readability and details.

What did you learn?
I learned how to make a proper game with music, never had any music in my previous games.

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Comments

Submitted

very good use of resolution, the art is super! well polished package alltogether!

Submitted

I love the sprites and animation! The fighting game boss rush style reminds me of Warzard :) I really like the idea of building meter with parries. Great job!

Submitted

I beat all 3 \o/ well the clown twice ^^ the clown honk and the theme when fighting are perfect 5/5 that was very hard I loved it :) really good game!

Submitted

Excellent minimalist spritework! I’m in awe at how much dynamism and personality you managed to cram into so few pixels. The clown in particular is hilarious! The game is simple, yet each boss is markedly different. Very satisfying to play, I want more! Great job!

Submitted

Fun game, i coudnt get pass the second boss, not sure how to beat him, his melee atack is super fast.

Submitted

Really fun little fighting game! I played with a gamepad and the controls were nice and simple. You really managed to give those tiny sprites a lot of character. Nice job!

Submitted

Good game, the controls could be improved, may be just moving the jump action to the up arrow botton will make the controls easier.

Music and graphics are also good. Good job!

Submitted

Great game! Gameplay was fun, however the keyboard controls were a little annoying and took some getting used to. I liked the art, still being able to convey information at that low a resolution, and it still looking good.

Nice work

Submitted

It's took me some time to understand controls, but then they all were KICKED!

Submitted

I love the nod to street fighter!

The gameplay is super juicy, and it's very satisfying to fill your power meter all at once with a well timed block. I like that each opponent is unique, with different moves, etc. One note is that playing with a gamepad/controller is so much better. I was having some trouble with the keyboard setup but once I connected my gamepad, I had a blast.

Really feels like a fighting game, has a lot of charm and plenty of risk/reward involved.

Super cool entry.

Submitted

Pretty cool! I like the idea. Took me a while to realise I could hold block instead of using it like a counter. I liked the art and animation, everything felt very punchy. Good job!