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Beefy Joe Vs. The Zombie Apocalypse's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #277 | 2.194 | 3.167 |
Authenticity (use of resolution) | #315 | 2.887 | 4.167 |
Overall | #326 | 2.194 | 3.167 |
Graphics | #336 | 1.963 | 2.833 |
Gameplay | #345 | 1.732 | 2.500 |
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
I worked alone.
Was the resolution a challenge?
My main hurdles were finding a suitable font, the main character details and some of the zombie textures' accessories.
What did you learn?
I tried out the C language Raylib engine here for the first time, and I cannot say I regret it, since I did find it an interesting experience.
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Comments
Great job making it in C! The actual gameplay could've been better, but I bet it was a lot of fun to make :)
Score 178. Very playable, but somewhat monotonous. Special respect for creating a game in pure C. If I were using Raylib, I would take Go lang binding.
Pretty fun, though I think the difficulty needs to ramp up a bit faster.
I was going to add a better difficulty ramp, but didn't have the time for it, since I was also learning RayLib for it