Nice game, quite unbalanced… upgrades happen too ofen (also the coloring scheme to choose them felt inverted, the grayed one is the one you pick…) Some SFX would have been nice to have there, and then your texts are out of the 64x64 limitation.
Play game
LowRezBugFest's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Graphics | #242 | 2.846 | 2.846 |
Gameplay | #252 | 2.462 | 2.462 |
Overall | #306 | 2.365 | 2.365 |
Audio | #324 | 1.538 | 1.538 |
Authenticity (use of resolution) | #332 | 2.615 | 2.615 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
1 members, me doing all the things, at first it was fun.... and slowly it became even more and MORE stressfully fun.... or maybe I'm just going crazy, Ha Ha Ha
Was the resolution a challenge?
there are some hurdles regarding the text size. but nothing can't be done with some u̶g̶l̶y smart coding .
What did you learn?
I've never try making a Monster-Wave-kind-a-game before, it was a fun experience overall and another skill added on my dossier.
Leave a comment
Log in with itch.io to leave a comment.