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A jam submission

Low Rez Game Jam 2021 (Unfinished)View game page

Submitted by JK_Bizcuits — 22 minutes, 57 seconds before the deadline
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Low Rez Game Jam 2021 (Unfinished)'s itch.io page

Results

CriteriaRankScore*Raw Score
Gameplay#3380.6321.000
Authenticity (use of resolution restriction)#3380.6321.000
Audio#3380.6321.000
Visuals#3380.6321.000
Overall#3380.6321.000

Ranked from 4 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

Did you work in a team?
Team was unable to come together so it was just me this time.

Was the resolution a challenge?
In a way, it played to my strengths as it forced me from going to detailed. However, it was an issue trying to figure out how to make the mechanics work as the goal was to make a multiplayer game.

What did you learn?
It's been a long time since I used the Unity engine and back then I had very little clue of how it worked. It seems time has been kind to me as I started working on this in the last minute and made progress in two days what used to take me 2 months on a team.

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Comments

Submitted

Hey there! The description sounds interesting, but there doesn't seem to be an executable file in the ZIP archive. Or am I just missing something?

Submitted

I had the same thing, big sad as I wanted to give it a go.

Developer(+1)

Well, that's strange. I checked earlier and the exe was there. But to be honest, it's probably for the best. I procrastinated so much that what was a 2-week game jam was a 24-hour game jam for me. I want to work on it more since I think there's actual potential but at this stage, I think I'm glad you can't play it, strangely enough. I really wanted to make sure atleast something was submitted, get myself into the groove of making more games. I'll send a reply out later or something if/when I do fix it.

Submitted(+1)

For sure, definitely wouldn’t mind giving it a go. Also I totally get that. It ended up being a 72 hour jam for us cause we could not get motivation until like the Thursday before. Either way, glad you participated and jamming is definitely the best way to get into the groove of making games.