Play gamePixelball's itch.io page
|Authenticity (use of resolution restriction)||#233||3.486||4.500|
Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Joshua Cepeda - programming, ui, vfx, design
Rose Kelly - ai programming, design
Spencer Wells - art, music, sfx, programming, design
Was the resolution a challenge?
Displaying text and UI was a challenge, We also had trouble moving textures across the screen without lots of clipping and distortion. We eventually decided to stick with simple dots to avoid the problem altogether
What did you learn?
This was our first time using the Godot game engine in a project! We learned that it's a well suited engines to projects like this.
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