Play horizon
Blue Horizon's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Gameplay | #211 | 2.571 | 2.875 |
Visuals | #237 | 2.571 | 2.875 |
Overall | #296 | 2.040 | 2.281 |
Authenticity (use of resolution restriction) | #321 | 2.012 | 2.250 |
Audio | #325 | 1.006 | 1.125 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Was the resolution a challenge?
At first I thought it would be fine, but someone in the comments revealed to me that my project is more than 64x64. Due to the limits of the bitsy engine there is no way to fix this. Sorry.
What did you learn?
I should make sure i'm ready to work for longer periods of time.
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Comments
What a cute little game! I included it in my LowRezJam compilation video series, if you’d like to take a look. :)
Get (physics) errors when trying to play, also doesn't conform to the 64x64 rule I'm afraid.
It felt like there was the seed of an idea here, and a nice story, but I wanted less linearity and more choices in the gameplay.
Solid execution on the dialog and text effects
ayyy that was actually a nice idea and I enjoyed myself
I like this. It's bigger than 64x64 though. There's still some time to fix it!
Due to the limitations of the engine, there is no fix. Bitsy sprites only work in 8x8.