Really nice graphics! I included it in my LowRezJam compilation video series, if you’d like to take a look. :)
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One Man Crew's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #132 | 3.242 | 3.625 |
Authenticity (use of resolution restriction) | #151 | 4.249 | 4.750 |
Visuals | #156 | 3.466 | 3.875 |
Overall | #157 | 3.410 | 3.813 |
Gameplay | #202 | 2.683 | 3.000 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Did you work in a team?
Just me. I've had an idea for a space game for a while, and though this isn't quite it yet I got the chance to experiment with different ideas I had previously.
Was the resolution a challenge?
Yes! I had to make everything brighter so you could see it and crank the environment lighting. Also setting up the camera and render texture so Unity would respect the 64x64 resolution limit was a totally new experience, and it still seems to be somewhat bugged.
What did you learn?
I learnt some more stuff about how Unity works and also managed to refine my ideas for spaceship command/control somewhat.
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