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Block puzzle's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Theme | #200 | 3.286 | 3.600 |
Innovation | #297 | 2.678 | 2.933 |
Overall | #328 | 2.641 | 2.893 |
Art Direction | #329 | 2.495 | 2.733 |
Game Design | #337 | 2.495 | 2.733 |
Fun | #359 | 2.252 | 2.467 |
Ranked from 15 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
This is a really unique concept! I like that you can shoot them from all different angles, however it would be nice if there was a visible grid everywhere so we know exactly which row / column it will travel within, sometimes its hard to visualize that especially in a fast paced game.
nice game! The gameplay is straightforward , I enjoyed playing! keep it up!
Thanks for your feedback, I have now made a simple picture tutorial
a nice little puzzle game. it took me a while to figure out how to place puzzle tiles, so i'd suggest to add a tutorial or something like this. Otherwise a fun entry, which fits the theme quite good!
Hello. A good idea. Nice graphics and music. I enjoyed it. It seems to me that trigger buttons should be done more. Good luck
I think this is a very promising concept! However, I think a few small and easy-to-change things are holding it back: Controls are a bit awkward, having to move your mouse to the far edge of the screen to place every single piece. The pieces also fill up your hotbar on the bottom way too fast, at least for the start of the game. And it would be nice if they maintained the same order (new pieces always appear on the right, and pieces shift to the left after a piece is used, instead of leaving an empty space). And having a proper restart button would be nice instead of having to refresh the page to replay. Like I said, I can see this being a very fun and fast-paced little game, and the concept is really good, but it can get a bit annoying to play because of those reasons.
Hi, I've made a new version with a new restart button and other fixes, but I can't upload it during the jam, thanks for your feedback
Game was a little hard to understand the concept of, perhaps a little tutorial or grace period would help.