Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Argent_Dev

125
Posts
2
Followers
1
Following
A member registered May 05, 2021 · View creator page →

Creator of

Recent community posts

(1 edit)

thank you for playing! Can’t wait to see how the game does in the jam.

thank you I’ll make sure to take that into account when I add things to the game.

I am at 58

Thank you! within a few days of the jams end, I plan to release the bug fix update then work on updating the art.

I was playing mouse and keyboard

good news is technically 27 is the highest possible score so you're a world record holder. bad news is that its because of a bug.

Oh ok. good job on the game.

ok, sorry for the misunderstanding.

Sometimes the ball likes to stick to walls or the ceiling. I don't know if that was intentional or not.

Ah ok. Well great game nonetheless.

Thank you! after the jam ends Ill fix some bugs, add some features, and give the game some luster.

Nice game , physics could be tweaked a little, but the premise is fun

This game was great, I also took this style of village building game. Yours had a lot of what mine was missing. great art, smoother mechanics, and better balancing. Great job.

When I was planning the game, I thought of the theme announcement when he mentioned that systems were counted as connected. From there I tried to make this game as system based as I could Which is why each building gives one thing while depleting another. Thanks for the feedback though.

I don't want to link mine because mods don't like that. But if you like resource management games mine is called pestolence and Its about maintaining your food and sickness levels during the plague while trying to get a higher population. It has a bug and the highest population you can get is 27 but ill fix it after the jam.

This was really fun. If you add some more polish and maybe a narrator I could see this being more of an experience than Just a normal game.

Fun little game with good art. Controls were a little confusing at first though.

So fun. I've never realized how much I needed to squash chicks in a van.

This has very creative gameplay. It was really satisfying when it clicked and you could reconize what a word means.

Thanks for playing!

Fun game, love the premise. but camera movement is a bit too sensitive. good work though.

Thanks for playing it. I saw you were having trouble with getting a population higher than 27, its a bug i didnt get to fix before the jam ended;

I saw that, Thanks for the feedback (The max population of 27 is a bug i didnt get a chance to fix)

Thanks for checking it out. If I can watch the stream back later, I'll be sure to.

This is a great baseline for a game. Keep it up.

Thanks for Playing! After the Jam period ends i want to add some new features as well as some balancing.

Very fun. Amazing what you can do with Pico - 8

Thanks for the feedback. After the jam I plan to fix up the game a bit as well as add more features.

Wow the effects. neat little game but maybe inverse the camera from how it is now to make the game feel more natural. If you're planning on expanding the game more, maybe  showing a warning for people with photosensitive conditions.

Thanks for playing!

Fun little game.  Teaching player how to use mechanics was nicely done.

heres pestolence, a prototype of a game  I hope to add on to. https://itch.io/jam/lost-relic-games-1/rate/1580669?after=20#post-6077325

Thank you and thanks for playing.

I sure will! after the jam I want to fix some balancing and add more content as well as make the game look better.

The gameplay, visuals, and sound really mesh nicely on this one.  Good job

Thanks for playing the game. Once the jam ends, Ill be sure to add more to the game and clean it up a bit.

Wow, Congrats.

Thanks for playing. After the jam ends, I'll be sure to step on some bugs and re-balance the game as well as add more features.

Thanks for playing the game. I joined the jam a bit late so I didn't have the time to fit everything I wanted into it.  After the conclusion of the jam though, I'm going to try to re-balance the game as well as add a bunch more features.