Very creative way to fight enemies! I'm picturing this as a mechanic in some boss fight where the boss changes between the two colors dynamically and you have to hurl the appropriate colored minion at him to deal damage. Another idea I had is what if when you try to hurl different colored enemies at each other, they don't take damage but they both temporarily become a mixture of the two colors (in this case green), and that could give you the ability to combat green enemies. There is a crazy number of ways to expand on this game, really amazing work!
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Pull Trick's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #46 | 3.654 | 4.143 |
Innovation | #46 | 3.654 | 4.143 |
Overall | #52 | 3.603 | 4.086 |
Game Design | #54 | 3.654 | 4.143 |
Theme | #62 | 3.843 | 4.357 |
Art Direction | #194 | 3.213 | 3.643 |
Ranked from 14 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Excellent mechanic and use of theme. It now has me thinking about making a game where you have to match enemies to destroy them. Great tutorial as well, but it would be nice to skip after the first time dying. I was playing with a touchpad instead of a mouse, so I handicapped myself and died a lot until I learned that I could scoot past all enemies instead of engaging them in order to finish the level. It was certainly more fun to destroy them though as it was very satisfying.
Good game overall. Not a fan of the art of the bad guys or player but that is okay. I found myself wanting to zoom in and out and rotate the camera, not sure if this would be a possibility. I enjoyed it. Good job.
First game so far that I played and was left feeling like I really wanted more! The mechanics are really fun, the controls are top notch! Everything matches the theme so well, the music is also amazing! I loved back tracking after plugging in the plug. Very cool game! Well done. :)
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