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The Last Harbinger's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Sound | #4 | 2.373 | 2.600 |
Overall | #5 | 2.154 | 2.360 |
Theme | #5 | 2.373 | 2.600 |
Art | #6 | 2.556 | 2.800 |
Gameplay | #8 | 1.643 | 1.800 |
Overall | #8 | 1.826 | 2.000 |
Ranked from 5 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
I'm sorry I don't understand the story at all. There was a lack of direction and clarity in how the story was told. Since this is a story focused game, it ended up being quite boring. But I guess its pretty good for a game made in less than a day.
Thanks for the feedback. I only got to spend 5-6 hours over the weekend on the game, so really I apologize for this mess. >.>
Haven't gotten around to playing the other submissions yet, but congrats to everyone who submitted :
I don't even know if I could call it "game": you just go forward and... that's it. Story ends. It looks more like some visual novel, but not exactly game. As consequence, it's not re-playable at all
The game was pretty interesting. I liked the whole idea behind it. However I do have criticisms. The music doesn't really fit that well in the game. Doesn't really match the theme. But it's better than having no music at all. The art works great and matches the theme just fine. The theme in general was awesome and the game went along with that theme perfectly, but the game itself didn't play all that well. It was more of a story, which isn't really a problem, but I would have liked to see some actual "gameplay" where you are actually doing something. Like maybe a platformer type thing where you jump around the cave and try to get up to a certain area to see the next bit of story.