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Voyager(Kindred Community Jam #6 Version)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Creativity | #26 | 3.286 | 3.600 |
Gameplay | #30 | 2.556 | 2.800 |
Overall | #46 | 2.154 | 2.360 |
Art Style | #50 | 2.100 | 2.300 |
Fits the Theme | #54 | 1.917 | 2.100 |
Audio | #57 | 0.913 | 1.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Honestly, I did get what to do, but I get the overall concept! I think a few UI hint boxes over each island may help a lot! And I think it could be a great bargainer game! Congrats on the game!
Quite a good game. I found it hard to navigate and have fun as there is some bugs in it. Good tips for next time if you add an in game cursor remove the mouse cursor it will be more clear. And also add some screenshot on the itch.io page to be more viewed and more played.
This game really surprised me. I had a lot of fun figuring out the fastest way to get to incredible amounts of money. The game even had a nice story. Great work.
I really like the idea. Boating around and collecting bits of information and making trades based on resources was interesting. The lack of audio was a bummer. I never found the end of the game after 20 minutes of looking around... There were a couple islands that you could get infinite gains off of (trade 5 gold for 10 lumber & trade 7 lumber for 5 gold on the same island. Click back and forth a lot for unlimited profits!) Good start for what could be a great little exploration game!
the art style is simplest, but the gameplay is fun. You can create a big game with that premisse
I think that's going to be the plan
the art style is simplest, but the gameplay is fun. You can create a big game with that premisse