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Mini Donjon!'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation (visuals) | #49 | 3.929 | 3.929 |
Overall | #64 | 3.675 | 3.675 |
Adheres to jam theme | #88 | 3.786 | 3.786 |
Concept (gameplay) | #107 | 3.310 | 3.310 |
Ranked from 42 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Really like the idea! Throwback to the days I played Diablo2 :) Map looks organic - well done. There are improvements I'd suggest - 1. UI of the shop can be improved, as well as interaction with trader, maybe on button press would be nice. 2. Attack is a bit OP as you can attack as fast as you can click and distance is further than attack range of the green enemies.
PS. there is just 1 level, right? Would play more with pleasure :)
thank you! I made everything hastily with no time to consider the design, but I will surely work on those points, the dungeon has multiple floors you have to find the purple portal to go the the next floor ! glad you enjoyed it and thanks for the feedback!
Great use of that asset pack!
Love it, we definitely should have teamed up! The perspective you chose is what I had in mind originally, but I couldn't figure out the math to make the character move in the proper direction based on the user input :)
Good job, well done!
I encountered a small bug: I got stuck in a corridor where the corridor was filled with 2 adjacent rocks and I could not pass.
Thank you!
I did not have enough time to fix the rocks blocking corridors problem, I will surely work on that! great feedback, I'm willing to share my project source or perhaps if you need any help!
Love it, we definitely should have teamed up! The perspective you chose is what I had in mind originally, but I couldn't figure out the math to make the character move in the proper direction based on the user input :)
Good job, well done!
I encountered a small bug: I got stuck in a corridor where the corridor was filled with 2 adjacent rocks and I could not pass.
Love it, we definitely should have teamed up! The perspective you chose is what I had in mind originally, but I couldn't figure out the math to make the character move in the proper direction based on the user input :)
Good job, well done!
I encountered a small bug: I got stuck in a corridor where the corridor was filled with 2 adjacent rocks and I could not pass.
Nice job! Looks great!
Very good game and i like the looks of it
nice game bro
Assets look nice with this lighting and level layout! The character movement is a bit annoying with the rotated camera, it would be a lot better if the character moved straigt up when pressing up instead of diagonal.
I also got stuck at a certain point where I couldn't move through a narrow hallway.
Congrats on finishing and hopefully you will soon add sound and music to the game.
Thank you for the feedback!
I did not have enough time to set constraints for obstacle spawning thus you can get blocked, Im sorry just reload the game xD
I will surely further develop this, hopefully the music will give it more soul!
Nice game, good visuals and obviously matches the theme well. I had a few attempts where I couldn't progress further because the hallway was blocked, I guess that is due to the random generation? Otherwise really fun.
Music and SFX would add a lot to this I think
Thank you! Really means much to me!
I did not implement constraints on the random generation that's why sometimes blocks spawn too adjacent, I will surely further work on it, music would surely elevate the experience!
very beautiful looking game, i found the movement hard to get used to though
Thank you! I wasted all my time on the random Generation that I barely had force to polish the movement and combat,thus the finicky movement and lack of feedback, at least it looks good tho :)
I will surely try to further polish this concept, thank you for your kinds words, stay tuned for more!
The game seems to just be a white screen that doesn’t load.
Its the WebGL loading, just wait a few seconds for it to load and you can play.
as Denaton stated, the game is roughly 50mb's and takes a time to load, wait a bit and hopefully it will work, thank you Denaton for pointing it out!
Okay just didn’t wait long enough.
Seems like the menu option doesn’t do anything and the quit option locks up the game and I couldn’t figure out a way to restart after dying. The movement was a bit slow for my tastes but generally worked well. Would love to have some sfx and music added.
thank you for the feedback, will surely further work on it!