300mb is not a big deal, it just I've noticed that Unity builds are much smaller :)
vladimir_kirillovskiy
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Really like the idea! Throwback to the days I played Diablo2 :) Map looks organic - well done. There are improvements I'd suggest - 1. UI of the shop can be improved, as well as interaction with trader, maybe on button press would be nice. 2. Attack is a bit OP as you can attack as fast as you can click and distance is further than attack range of the green enemies.
PS. there is just 1 level, right? Would play more with pleasure :)
Thank you for such detailed feedback :) Much appreciated!
Really glad that jump-scare worked :) it is not scripted, because of random rotation - zombie can often overlook you :)
I thought to add another zombie type, which will detect player by sound, but haven't had time to implement. As well as I thought to add weapon with very limited ammo, but it will also attract enemies then shot.
Interesting idea. Kept loosing and clear why. The safety bar doesn't seem to move. First couldn't find an exit, so I didn't use the key. Second time I've opened and started to look for an exit, and died again. So it is unclear what kills me and if I have some time limit or something it should be indicated. Also, the level loads quite long, after you press "Play"
But still - Good job! :)