I really enjoyed this. The tutorial was a bit dry and I agree with comment below's suggestions. But for a 48 hour game jam this is great.
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Exploration inc's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Concept (gameplay) | #126 | 3.242 | 3.625 |
Adheres to jam theme | #159 | 3.466 | 3.875 |
Overall | #173 | 3.205 | 3.583 |
Presentation (visuals) | #252 | 2.907 | 3.250 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Thanks for feedback. About restart - I thought that "Escape -> Main menu" would be enough. Seems like I really need to add a quick way to restart level.
About indication of explored planet - I wanted to do it, but didn't have enough time before jam's end. Anyway I'm gonna to fully rework UI after the voting ends.
The game looks cool, but I felt that the tutorial is very long :o
If you can add relax/chill music in the background would help to focus more on the game <3
overall, good game ! :D
This was a fun idea. Some visual indication of what's happening on a planet without having to click might have been nice so you're not having to select back and forth so much to plan a day.
The gameplay idea is very cool, but I nearly quitted during the tutorial because there was too much text but I did some levels after that and it was fun. Nice job overall!
The game design that this game is based on is well done and shows a lot of passion. I wish there was some sound effect
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